portfolio
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entropy
as lead programmer
entropy is a traditional console-style rpg with an emphasis on strategy, set in a mysterious, dying world.
i wrote all of the systems in the game, including battle/rpg systems, field scripting, camera and character control, shaders, etc.
viewfinder
as audio programmer
viewfinder is a mind-warping puzzle game where you can use photographs to manipulate the world.
i did lots of audio work as part of a large sound design team in order to make this game sound clean and crisp. it's a game where lots of objects can interact in very unintuitive ways, so it wasn't easy.
tear ripple
tear ripple is a two-part visual novel. a mystery story; tear ripple features no character sprites, focusing on photography and sound to create an atmospheric, tense mood.
dread delusion
as lead programmer
dread delusion is a strange, open ended RPG, with psx-looking graphics and gameplay straight out of the 2000s.
i built most of the internal tools, and rewrote the main systems in the game.
first land
first land is a 3d exploration game about ancient dream halls, cosmology, and the things hidden behind the faces of strangers. it's a story about human connection.
features online multiplayer. what will you and others discover in the land?
last updated 3/7/2026